Online gamer stabs another for selling his online weapon.
Supposedly, A & B jointly won a ''dragon sabre" in an online game & lent it to C, who promptly sold it for US$870. Which begs the question: why would anyone lend someone (least of all a competitor) something that valuable without having at least some sort of guarantee?
But I digress... What has this article got to do with my research anyway? Well, consider the following facts.
"A went to the police to report the "theft" but was told the weapon was not real property protected by law"
essentially, this means that C was stabbed to death over something which isn't even recognized as property by the law. 1's & 0's generated by a game server somewhere actually have a value of $870? Even enough to kill for? Why?
- · Setting up new game account - $65
- · Purchase Dragon Sabre online - $870
- · Killing your irritating neighbour in an online game - PRICELESS
Value, dear readers, is something exceedingly difficult to grasp.
Which is something I'll probably elaborate on further as I foresee plenty of long bus trips in the near future.